
#Fallout 4 pc hacking companion affinity how to#
Our Hancock companion guide actually tells you how to reach maximum affinity with this character as quickly as possible. You simply have to do things this companion likes, such as being violent or using chems often. And once again, there is no quest that has to be completed. Maximum affinity has to be reached with the companion named Hancock in order to unlock this perk. Essentially this locks off a quarter of your health bar in exchange for gaining access to critical hits more often. critical hit meter fills up 20% faster, but only if you have a 250 Radiation value. So attempt this before you reach a critical point in the main questline. Should you decide to side with either the Minutemen, Railroad, or Institute factions before completing this quest, the perk will be locked away permanently. Regardless of what the player does, this value will not exceed 999 until the ‘Blind Betrayal’ companion quest is completed. Know Your Enemy is unlocked after the player reaches a max affinity with Paladin Danse. Keep this active at all times to get an advantage whenever possible. If you decide to take this route, you’re going to encounter a significant number of Synths and other non-human enemies. This is perfect for anyone who intends to side with the Brotherhood of Steel faction in the main questline. The Know Your Enemy perk allows players to inflict a bonus +20% damage against Ghouls, Super Mutants, and Synths. Now finally, reach maximum affinity with the companion to unlock Combat Medic.
See both of these quests to completion, after which Curie will be transferred into a Synth body. To get this perk, players first have to gain 250 affinity points with the companion Curie to unlock the quest ‘Emergent Behavior.’ To progress forward with this, you also have to have met the NPC Amari in Goodneighbor and completed the main story quest ‘Dangerous Minds.’ Sure, the health recovery is good, but you can easily replace it with a few other health recovery items like Stimpaks. This is not a particularly useful perk to bring with you into combat. With Combat Medic active, the player can heal themselves for 100 HP if their current health is below 10% of the total amount. Level 4 was introduced with the Nuka-World add-on.

This will then begin the quest ‘Benign Intervention,’ where you have to travel to Vault 95 to seek treatment for Cait.

Once this is done, the character will talk to the player and tell them about her history with chem addiction. To gain access to Trigger Rush, players first have to gain 750 affinity with Cait. system and find themselves lacking the power to keep on going. This perk is fantastic for those players who constantly keep using the V.A.T.S. In reality, when a player’s Action Points themselves are below 25, they regenerate 50% faster than normal. The official description of this perk implies that the player’s Action Points regenerate +25% faster if their HP is below 25% of the maximum value. With that out of the way, let’s take a look at our Fallout 4 companion perks. These are the two robotic teammates that were introduced in the Automatron add-on.

13 of these are available in the base game, while the remaining 4 are only available through the game’s various DLCs.Īlmost all of these characters have their unique perks, except Ada and the Automatron. There are a total of 17 companions in this game.
